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AI Insights · Timothy · October 2024

Top 5 Low Poly Games Performance on Unified Platform in Romania, Q3 2024

In Q3 2024, low poly games in Romania saw varied performance trends across downloads, revenue, and active users, with notable fluctuations for top titles like Roblox and Eatventure.

Top 5 Low Poly Games Performance on Unified Platform in Romania, Q3 2024

During Q3 2024, the top low poly games in Romania exhibited diverse performance trends on the unified platform, according to Sensor Tower data.

Roblox from Roblox Corporation showed a notable increase in weekly revenue, peaking at around $139K in mid-August before declining to approximately $81K by the end of September. Downloads peaked at 38K in the week of August 5, then gradually decreased to 26K by the end of the quarter. The game maintained a high level of weekly active users, starting the quarter with 1.54M and slightly dropping to 1.38M by the end of September.

Frozen City from Century Games experienced a gradual increase in revenue, reaching about $2.2K in the final week of September. Downloads were relatively stable, with a slight peak of 1.2K in early August. Weekly active users fluctuated slightly, starting at 11.4K and ending the quarter at 11K.

Idle Lumber Empire - Wood Game by AppQuantum Publishing showed a consistent rise in revenue, concluding the quarter at $1.4K. Downloads had a notable increase towards the end, reaching 1.7K in late September. Active users saw a growth trend, starting at 2.1K and peaking at nearly 3K by the end of the quarter.

Art of War: Legions from Fastone Games saw a decline in revenue, ending with $567 in the last week of September. Downloads remained low throughout the quarter, peaking briefly at 129 in late August. Active users slightly increased to 605 in late August but ended the quarter at 309.

Lastly, Eatventure by Lessmore UG experienced a peak in revenue of around $1.1K in early August, then declined to $421 by the end of September. Downloads saw a high of 2.6K in mid-August before dropping to 431 at the quarter's end. Weekly active users fluctuated, peaking at 37.1K in mid-August and ending at 29.2K.

These insights highlight the dynamic nature of the gaming market in Romania, with each title exhibiting unique trends in user engagement and monetization. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024